Communication of Musical Gesture using the AES/EBU Digital Audio Standard

Adrian Freed and David Wessel
CNMAT, 1750 Arch Street. Berkeley, CA 94709
(510) 643 9990, {adrian,wessel}@cnmat.berkeley.edu

  1. Abstract
  2. We have adapted the AES/EBU digital audio standard to the coding and transmission of transduced gestures. We discuss the advantages of the AES/EBU standard over MIDI and other candidate methods and describe alternative mappings of gestural data to the audio streams of the AES/EBU protocol. We conclude with a description of a reactive glove system and a continuous position-sensing keyboard controller using AES/EBU communications.

  3. Musical Gesture Communications Requirements
    1. Introduction
    2. The following score card rates various standards for data communications according to requirements for gestural controllers for live musical performance:

      AES

      MIDI

      USB

      1394

      Ethernet

      SCSI

      Parallel

      ADAT

      Isochronous

      x

      x

      x

      x

      Electrical Isolation

      x

      x

      x

      x

      Distance > 50m

      x

      x

      Gesture samples/second > 100k

      x

      x

      x

      x

      x

      x

      x

      Synchronous clock

      x

      x

      x

      x

      Connector Insertions > 1000

      x

      x

      x

      x

      x

      x

      Complexity < 1000 gates

      x

      x

      x

      x

      Unoriented connector

      x

      Locking Connector

      x

      x

      x

      x

      Robust Cable

      x


    3. Repeatability
    4. One requirement for successful musical expression is that the sonic response to a gesture must be predictable. This implies repeatable data for the same gesture and predictable delivery to the synthesis system. These needs are best met with digital communications which avoid the corrupting effects of inductive pickup, radio frequency interference (RFI) ground loops, connector contact noise, impedance mismatch, and "microphonic" cables. Precision and accuracy are optimized by converting to digital form as close as possible to the transducer and using the smallest number of shielded conductors as possible.

    5. Throughput
    6. Multimodal, multidimensional gesture arrays can result in a effective data rates of more than 100,000 gesture samples/second. This clearly exceeds the performance available from MIDI.

    7. Reliability
    8. Reliability during the rigors of live musical performance is critical. This constraint immediately eliminates many possible communications technologies. USB and IEEE1394 do not provide for data transmission without repeaters over distances required in most performance venues. In addition USB and IEEE 1394 connectors are designed for a limited number of insertions and are oriented making it hard to connect them in the dark or under difficult lighting situations typical of stage performance. Also, multiwire cables are inherently less reliable than thicker cables with a few wires. Optical cables are fragile and those used in S/PDIF and ADAT are short, i.e., 6m. We particularly favor the robustness inherent in coaxial cables that may be used in AES-3 links.

      Reliability is also critical in audio, video and lighting device control; virtual reality; and medical monitoring applications so these applications may too benefit by adapting the AES/EBU digital audio standard.

    9. Latency
    10. Controlled latency is essential for music synthesis applications that respond reactively to gestures. An advantage of using a digital audio standard for gestural transmission is that the AES/EBU and S/PDIF interface cards available for most personal computers and workstations are optimized for reliable, controlled-latency reception of audio. We have achieved our latency goal of 10± 1ms with the AES 3 input of the SGI O2 and Octane. Although latencies are much longer on Macintosh 8.0 and Windows 98 systems, we expect competitive pressures to improve results in future operating system and hardware products.

      It is interesting to contrast these results with data acquisition cards, an obvious alternative for gesture transduction. The driver software for these boards is often a source of debilitating latency and jitter, because the primary focus in their construction is reliable transfer of data to disk for later, non-real time analysis.

      Ethernet is an interesting alternative to explore because it so widely available. Although timely delivery of packets is a consideration in modern networking , there is no widely adopted, transport-independent, application-layer protocol for using such networks in reactive systems applications. Of particular concern is the observation that the overhead of packet preparation, assembly and disassembly now dominates transit latency . We have achieved good latency and reliability results with our Open Sound Control Protocol over 10BaseT and fast Ethernet . We use this protocol primarily for interprocess communication between synthesizer control clients and sound servers. The main problem with Ethernet for gesture transduction is the cost and complexity of hardware and software to support the protocol stack.

    11. Isochrony
    12. An important feature of this work is the decision to communicate continuous measurements of gestures to the synthesizing device. This provides the great flexibility, lacking with MIDI, of experimentation with different gestural interpretation computations . Gestural signals can operate directly on synthesis parameters or be analyzed and parsed into events. This sampled signal view of gestures requires a stable local clock at the source and an accurate clock recovery scheme at the destination. These requirements are easily satisfied by AES/EBU links because they use biphase signaling and are built to satisfy stringent clock jitter specifications.

    13. Cost
    14. Although parts cost is a factor, the exploratory nature of our work leads us to minimize development cost. Evaluation boards from Crystal (www.crystal.com) and AKM (www.akm.com) contain a clock, A/D converter and AES/EBU transmitter with coaxial and optical outputs. Many gestural transduction applications require significant signal pre-processing for transducer calibration, linearization, smoothing and noise reduction. This is easily provided using development boards for DSP chips. Recent DSP chips integrate an AES/EBU interface, e.g., Motorola DSP56011.

  4. Gesture Formatting
  5. AES/EBU and S/PDIF transmit 2 channels of 24-bit samples at frame rates between 32kHz and 48kHz. Two additional bits, the user and channel status bits, are also sent with each sample. Since few drivers give access to the user and channel status information, we encode gestures within the 24-bit sample data.

    Although not necessarily optimal for any given application, this mapping covers many musical applications:

    The "F" bit is set every 64 sample frames. A is a 7-bit field for low-resolution devices. "BLO" and "BHI" are 8-bit each, and can be combined into a single 16-bit high-resolution field. The original left channel is reserved for audio values to support the common situation that the performer’s gestures are combined with an instrument or vocal source.

  6. AES/EBU Gesture Acquisition System
  7. Our prototype gesture acquisition is built around an audio A/D converter evaluation board. Serial data from the converter to the AES/EBU transmitter is interrupted by a multiplexer. Left channel bits from the converter are passed through. Right channel bits are derived from a latch and shift register that stores and serializes results from the gesture A/D converters. A 6-bit counter provides the frame count bit and the multiplex control for the A/D converters for the gestures.

  8. Example Applications
    1. Expressive Keyboard
    2. Most electronic keyboards sense key position at only the top and bottom of each key’s travel. This is sufficient to establish key up and down velocity to be encoded and transmitted with MIDI. Unfortunately this cheap sensing strategy does not adequately capture the nuance available on acoustic instruments. Musicians use fine control of key position to control the timbre of sounds from mechanical tracker organs, harpsichords and pianos. We are experimenting with different sensor technologies to measure continuous key position including ones based on an interrupted light beam, a reflected light beam, and a bending resistive strip. The pedal and stops, lower, and upper manual data is mapped to A, BLO, and BHI respectively—yielding continuous position estimates approximately every millisecond.

    3. Reactive Glove


    In an initial experiment carried out in collaboration with Butch Rovan , we mounted a force-sensing resistor (FSR) on the tip of a finger. With a simple conditioning circuit we obtained a 0 to 5 volt signal that we sampled at an audio rate with a converter that did not eliminate, as most audio conversion systems do, the DC and very low frequency components. We then used this audio signal interpretation of the gesture data to control various synthesis parameters like the envelope and modulation index of an FM patch. These initial experiments were carried out on an ISPW card running FTS from IRCAM which has a very low and stable latency (< 4 msec). Striking gestures like those of a hand drummer were effective in producing expressive synthetic sounds. The results showed great potential for musical expressivity and led to the construction of a series of lightweight, flexible, and custom fitted gloves with FSR’s mounted on the tips of the fingers and thumbs. This FSR glove technology was combined with an additional three dimensions of spatial location technology to accurately locate the positions of the index finger of each hand. Three dimensions of index finger tip location and five FSR's per hand produced 16 analog signals sampled at 3 kHz multiplexed into the single 48 kHz channel. This combination of FSR and spatial location sensing provides a flexible poly-point continuous controller capable of considerable musical expressiveness but requiring, as with most instruments, a lot of practice.

  9. Future Work
  10. We are exploring ways to add bidirectionality, higher bandwidth and power delivery to the recognized strengths of the AES/EBU digital audio standard.

    AES/EBU

    MIDI

    USB

    1394

    Ethernet

    SCSI

    Parallel

    ADAT

    Bidirectional

    x

    x

    IEEE1284

    Power

    x

    x

    x

    x

    Audio+Gesture

    x

    x

    x

    x

    x

     

  11. Acknowledgement
  12. We gratefully acknowledge the support of Gibson Guitar and the Edmund O'Neill foundation.

  13. References

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