Feedback node, drawing a two dimensional signal as a surface
Feedback node, drawing a two dimensional signal as a surface. Uses GL_TRIANGLE_STRIP as GLMode.Time is mapped to the X-axis,
2nd dimension (spectra: frequency) to Z-axis,
signal values (spectra: amplitude) to Y-axis.Uses time to render for from tsTimeElement.
Draws marks from a tsDataMarksElement element!
Uses signal data from a tsData2Element. Uses normal vectors from a tsNormalElement or computes and set them, if no fitting normals are set in tsNormalElement.
Material and draw style is standard.
Texture mapping is not yet implemented!
This page is part of the tsKit's reference manual by Andreas Lücke.
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